Every time you prestige you will lose all your unlocked guns, perks and equipment so make sure that you want to do it. Some people like to prestige just because they enjoy leveling up and unlocking things. Other people despise leveling up and just want to stay at level 80 forever. I am somewhere in the middle. I enjoy leveling up, and I really like the 8th prestige icon. So I decided to level up to 8th prestige and then I stopped leveling there.
That allowed me to unlock all my custom classes and display my favorite prestige icon next to my name. The maximum amount of experience you can earn per prestige in MW3 is 1,, XP. This is spread out over 80 levels. That is quite a bit different from Modern Warfare 2, which had 70 levels and a maximum experience of 2,, Leveling scales up as you level up, which means that the later levels will take much longer to get through than the early levels.
Experience wise, half way through a prestige is around level Leveling up in Call of Duty even when using the tips in this guide is still a lengthy process.
Depending on the skill of you and your team it could take anywhere from hours of in game time played to prestige. If you can complete 80 levels in under 12 hours of game time played you are leveling at a great pace. I maxed out at 8th prestige Level 80 with around hours 4. That means I leveled at a pace of about 7. While this is not the fastest I have seen, it is up there. As I mentioned earlier, leveling is based upon experience earned while doing in game tasks such as kills, assists, captures, calling in pointstreaks or destroying enemy poinstreaks.
So the number one way to level up quicker is to get better at the game. That being said, this guide is not focused on helping you get better at the game. If you would like some tips on getting better at Call of Duty , subscribe to my youtube channel at youtube. Aside from active in game tasks that earn you experience, the 2 other main ways you earn experience is through your match bonus and your challenges.
Match bonus is experience earned at the end of each game as a bonus for staying until the game ends rather than quitting out or dashboarding. The multiplier for your match bonus is twice as big if you win than if you lose.
So that brings me to my first leveling tip of the guide:. Play with a competent group of players that communicate and go for the objectives. If you usually play solo, try getting a group together of people you can play with. In previous COD games there have been stand out gametypes that offer leveling advantages.
In MW3, I feel that the best gametype for leveling depends on your strengths and preferences. Search and Destroy is a 1-life per round, bomb plant based game.
The winner is the team that wins the best of 7 rounds, or first to 4 round wins. SnD has always been a strong way to level up for players who can get a lot of kills each game.
SnD offers a whopping XP per kill and bomb plant, which turns into a huge XP per kill when used in conjunction with double XP. But if you are impatient like me and find yourself running straight into the nearest enemy claymore at the start of each round,then you are just going to spend most of the game dead, watching your teammates play and earning absolutely zero experience.
Team Defender is a new game type to MW3. The game is TDM based, first team to score wins, but the catch is that there is 1 flag on the map at all times. Most people dislike Team Defender, as the spawns are very tightly bunched, sporadic, and lead to a lot of hectic deaths and score changes.
But a solid group of players will learn how to camp one area and rack up kills very quickly on the enemy team. The reason these games are so quick to level up is because it is basically a TDM game where the enemy team is constantly running towards the flag rather than camping like usual TDM games.
Just make sure that you play this game type with a team of competent players, because if you play against another team that is well organized you will figure out that it is very difficult to break a 6 man defense all camping a couple of choke points on the map. Domination is my next recommendation for game types and by far my most played game type.
If you play aggressively in a game like this you can easily rack up a lot of points and kills. Because it is my favorite game type I am partially biased towards it, but statistically it offers a lot of advantages too. If you strictly compare Score Per Minute on gametypes you will see that SnD offers a huge advantage versus other traditional gametypes, as it takes 10 domination kills to equal 1 SnD kill.
Through one prestige I will earn hundreds of thousands of experience points on challenges alone, which I believe trumps the leveling potential of SnD. Kill confirmed is my final game type recommendation. Kill Confirmed is another TDM based gametype which rewards you for kills and collecting dog tags confirming or denying a kill. Kill confirmed is a great way to level up for these reasons.
To sum it all up, the best game type for leveling depends on what type of a player you are as well as who you play with and what type of players they are. Aside from being rewarded XP for your match bonus and in game actions, the other major way you level up is through completing in game challenges.
MW3 challenges are specific tasks that you need to complete in order to earn a set amount of experience and they are either static complete once and you are done or progressive multiple tiers or levels of the challenge are consecutively completed.
No matter who you are, as you play the game you will complete challenges. But if you want to maximize your leveling efficiency, you want to plan out your challenges in a way that maximizes your experience gain during the time you spend playing. The next few sections are dedicated to all the different challenges in the game,. As you can see, you get more XP per kill for different tiers within the same challenge. Because of this, you want to try and complete the most efficient challenges of a gun at the same time before moving onto a different weapon.
The easiest way to do this is to use the same primary weapon for kills before moving onto a new gun. The first kills for a weapon each prestige will earn over 8, more XP than kills , so those kills have a distinct leveling advantage.
You will also be working on your Veteran prestige challenges, which are unlocked after you prestige your first time and do not reset upon consequent prestige levels. So getting kills with a weapon your first time after you prestige will earn you an additional 10, experience. Finally, you should also complete the Mastery challenge unlock all attachments during your first kills, which earns you another 10, experience.
As you can see, using a primary weapon for kills per prestige before moving onto another gun maximizes the experience you will earn. But in order to maximize your XP earned you would need to get the mastery challenge completed within those kills and keep track of the veteran challenges on your own as the first 2 veteran challenges do not match up with kills per prestige. So to make it easier to remember, I just tell people to get kills per primary per prestige.
If you are getting frustrated and not getting any kills with a gun just because you are trying to get the veteran challenge, you are just going to end up missing out on more experience than you would have if you just stuck with a gun you are good with.
Secondary weapons for the most part are harder to get kills with and therefore slower to level up with. But where they lack in killing power, they make up for in challenge XP.
All secondary weapons have a mastery challenge that you can complete for 10, experience and they require less work to complete.
Completing the mastery challenge for a machine pistol only requires 75 kills and completing it for some pistols only requires 50 kills.
This is some really great experience you can earn for very little work. I usually get the mastery challenge for every machine pistol and revolver in the game, a total of 60, XP for total kills. Also another secondary weapon with huge leveling potential is the stinger. The stinger is a secondary launcher that is vehicle lock only, meaning it is worthless to get kills with.
But stingers are a great secondary to use for 2 reasons: The first reason is that shooting down enemy air support will immediately earn you XP and pointstreaks in game. The second reason the stinger is so great is because you complete marksman challenges for destroying enemy air support. You only have to shoot 40 enemy streaks out of the air to get your first 10, XP bonus. I run a stinger on almost all of my classes as soon as I finish the machine pistol challenges.
Use a stinger as your secondary weapon and be conscious of shooting down all enemy pointstreaks when you have a chance. The next set of challenges that can help you level up quickly are the weapon attachment challenges and the proficiency challenges. The weapon attachment challenges are static XP challenges that are earned for getting kills while using specific attachments on a weapon.
The proficiency challenges are progressive challenges with 6 tiers earned by completing specific tasks related to a proficiency while using that proficiency on a weapon. When it comes to attachment challenges, some players do really bad with certain attachments ie thermal or acog sights. So if you end up struggling with a weapon attachment and could have earned more than additional kills during the time you were using it, it ends up being slower leveling than if you had just used your favorite attachment.
As you can see most challenges will earn you 25 XP per kill. One thing to note is that you can actually stack attachment challenges by using the attachment proficiency, allowing you to attach 2 attachments to your weapon. Also some proficiencies are earned for straight kills while other proficiencies require you getting kills in certain ways for example Impact requires you to get kills through objects. For this reason I only level up the following proficiencies and only work on the first 5 challenges of a tier: Kick, Attachments, Stability, Range smgs , Damage shotguns.
Depending on your play style and preferred weapons, you might never use a proficiency at all during a prestige ie speed which is only available on snipers and lmgs. So what do all these challenges mean in terms of leveling? The next set of challenges that can help you level up quickly is the perk challenges.
Each perk challenge has 6 tiers to complete and when you unlock the pro version of that perk you also unlock 6 tiers of a new challenge related to that pro perk. Completing these challenges can earn you up to 58, XP per perk, a great boost to your leveling. As you can see, after you resupply 10 times while using scavenger you earn XP, then you earn XP for your next 15 resupplies.
Following your next 25 resupplies, you earn XP. The same thing happens with the hoarding ammo challenge. In fact if you look at every perk challenge in the game, the XP per task always drops off at the 5th and 6th challenge.
From this information, we can conclude that in order to get the best per task experience gains from these challenges we would complete only the first 4 levels of each challenge before moving on. Every player has different strengths and weaknesses, so exactly what perk challenges you go for is up to you.
Instead work towards the support challenges like blind eye and sit rep. That being said, I am going to list the challenges for all of the perks below as well as my tips on how to complete them in the least amount of time possible. The specialist strike package earns you specialist bonus XP for every perk reward you earn and also allows you to work towards all of your perk challenges at the same time.
The support strike package on the other hand allows you to rack up a lot of XP through taking down enemy kill streaks and getting assists. Specialist strike package The specialist strike package offers a huge amount of leveling potential.
Not only do you earn bonus XP for every perk you unlock, you also earn bonus XP for every other kill you get when you unlock one man army earned by getting 8 points, 7 with hardline. The best part about getting an 8 pointstreak 7 with hardline while running specialist is that you can work on every single perk challenge in the game at the same time. The best thing about unlocking one man army earned by getting 8 points is that you can work towards completing challenges for every perk in the game at the same time.
This leads to hundreds of thousands of potential experience earned from just completing challenges while using this strike package. When using the specialist strike package I always recommend that you equip Hardline Pro as your custom class red perk.
The reason that you should use hardline as your red perk is that the first point you get of each life results in your first perk reward being unlocked. If you were running Assassin or Quick draw as your red perk it would require 2 kills for you to unlock your first perk reward and you miss out on potential specialist bonuses.
Another advantage of running hardline pro is that every other assist you get counts as a kill and a point towards your specialist streak. If that enemy is killed by your teammate while still flashed and you earn your second assist, you will respawn with your first perk reward automatically unlocked, since your second assist counts as a point.
If you were running another red perk you would not get credit for that assist, even if you unlocked hardline as a perk reward because you would lose hardline upon death. Support strike package The support strike package is the best way to level up if you find yourself dying a lot while playing call of duty. It is also the most beneficial strike package to your entire team so if you find your team is struggling to win try to run support. The reason the support strike package has so much leveling potential is because your point streak does not reset upon death.
So even if you are dying just as much as you are getting points, your streak remains intact. The secret to earning a lot of experience while using the support package is to combine hardline pro with perks and pointstreaks that get a lot of assists. Ballistic vests are good because you earn XP for your teammates picking them up.
Not only do they help you, your teammates are able to absorb additional damage for picking them up. The vests are timed and are not affected by how many teammates pick one up.
You can earn hundreds of XP for a well placed ballistic vest try to place it out in the open near where your teammates spawn. Stealth bombers are the only offensive pointstreak in the support package. This is one of the best pointstreaks available. Not only can it clear an entire section of the map, you can easily get hundreds of XP in kills by placing a bomber in the correct location. A lot of players opt to use the escort airdrop but I feel that is a mistake.
Escort airdrops will earn you kills or XP depending on if you pick them up or your teammates do, but they take forever to drop and a good team will shoot it down before it gets a chance to drop the care packages. EMP is a pointstreak that instantly kills all enemy air support AND prevents the enemy from calling in any pointstreaks for an entire minute. And last but certainly not least, the majority of your XP will be earned using the Recon Drone.
In other words, when you tag an enemy player you basically give them a death sentence. I have seen people get over 30 assists in a single game running this support streak layout. That is over XP per game from your assists alone. Not to mention that every other assist of yours counts as another point towards your point streak.
That is why I recommend setting up your support streak in one of 2 ways. The first way is to put recon drone as your last earned pointstreak… With hardline, that is only 9 points.
If you are constantly helping your team with objectives you can get over 3 recon drones in a single match. The other method of setting up your support streak is to use the recon drone as the first unlocked streak, followed by higher reward streaks like the EMP or Stealth Bomber.
This makes it so your assists while flying the drone will count towards your higher pointstreaks. Either way you should be earning a lot of assists and XP using one of these support strike package setups.
There are some static challenges in this game that are not typically completed that offer great leveling potential for relatively little work. NOTE : Not all static challenges are available when you first prestige.
Each set of challenges requires a certain level to unlock. Keep in mind that a challenge that rewards even XP is equivalent of getting 10 kills in an objective game type or 5 kills in TDM. In concept, they are a good idea, but they are poorly implemented.
The issue with challenges is that all daily challenges earn you XP, and all weekly challenges earn you XP at least they do right now. Some challenges are super easy call in Assault UAV 2 times while others are pretty difficult get direct impact kills with a launcher, etc.
These challenges do not reward you with more XP for completing more difficult tasks. In some ways this is good because you can get XP for some really simple weekly challenges. Creating class setups that compliment each other in order to maximize your experience gains is probably the most important tip to leveling quickly, but it can be a little confusing.
The idea here is that you want to setup your classes in a manner that will allow you to work towards multiple challenges at the same time. Consider the following scenario: Completing the first 5 marksman challenges for an Assault Rifle by getting kills earns you 28, XP. That is over 94 bonus XP per kill. Completing the first 5 kick proficiency challenges by getting kills aimed down sights earns you 19, XP.
That is over 63 bonus XP per kill. Completing the first 5 Quickdraw challenges for getting kills within a few seconds of aiming down sights earns you 19, XP.
Completing the first 5 Stalker challenges for getting kills while aiming down sights earns you 19, XP. Completing the red dot and holographic sight attachment challenges for getting a total of kills while aiming down sights earns you 2, XP. All of these challenges are great bonus XP when looked at individually. But now consider this. You can complete every single challenge I listed above at the same time with 1 custom class.
That means that for those kills, you would be earning an incredible bonus XP per kill! The leveling potential is outstanding! Keep this in mind when creating your custom classes. For example proficiency challenges are not unlocked until level 20, so the above class would lose out on some potential until you reached level In order to maximize your leveling efficiency keep this in mind when working towards each challenge.
I am going to list out all of the custom classes I have personally used to efficiently help me earn experience. If I did not mention a weapon class or perk that means you can use anything you want.
Feel free to leave a comment below if you have any good ideas to add to this section. You can use the M4 with this class as it is a pretty good AR unlocked by default. As mentioned above, if you aim down sights for your kills you will work towards all of the challenges related to your perks and attachments at the same time. Always fire from the hip when within reasonable distance to gain steady aim kills. You can also use this class with akimbo machine pistols to quickly get your mastery challenges completed.
One quick tip is that if you run with an MP9 or Skorpion out you will have a longer sprint duration. This makes it easier to unlock extreme conditioning pro.
When you unlock scavenger pro you also unlock the hoarding ammo challenge which you complete by getting kills while using scavenger pro. Also, 1 tip for picking up scavenger packs is that if you have full ammo you can fire 1 bullet, reload, pick up a scavenger pack, then rinse, repeat.
This allows you to pick up a bunch of scavenger packs even if you have full ammo. You can also be on the lookout for enemy equipment to destroy to work towards sitrep challenges. Be aware that sitrep pro is difficult to obtain. There is a glitch where you can knife your own trophy system to work towards the challenge but it could be considered boosting so do it at your own risk.
You can paint enemies on the map by damaging them with explosive damage bullet damage paints enemies once recon pro is unlocked. Also, hardline pro is great with this class because you will be getting so many assists from painting enemies on the map and it will help you complete your hardline challenges.
The more things you shoot at the more things you paint. When you unlock recon pro then you can mark enemies with bullet damage. Equip recon and use any gun you would like. Every single enemy you hit with a bullet from then on while using recon pro counts towards your recon pro challenge.
Use your tactical insertions to spawn close to the objectives and continuously rush your objectives. You will work towards extreme conditioning and blast shield at the same time from running and getting hit with all kinds of explosives on the objective points.
Support streak is used because you will be dying a lot and you will still be racking up points from your objectives. Up until MW3, the only way to earn double XP was to play during double XP weekends or events, that usually happened after a map pack release. But MW3 has really gone above and beyond with double XP, adding numerous ways to earn double XP as well as basing XP time on in game hours rather than actual time.
First off, double XP weekends are a great way to level up. Not only are they available to anyone that plays the game during the specified time frame, they are also one of the only methods that stacks onto your barracks double XP.
They are real time based, which means that you want to pack in as many games during the double xp event as possible. Prestige token double XP is a waste of a token in my opinion.
I used one of my 4x bonus tokens on 2 hours double XP and I have regret that decision ever since. I would recommend unlocking gear or a custom class instead. The promotion ends on December 31, so you will want to act fast.
But basically you can buy specially marked mountain dew or doritos bags and redeem the double XP codes on the dewxp. Elite clans are probably the best way to earn double XP. Elite clans earn double XP hours for all members when you reach a certain level. My elite clan just hit level 30, and I was able to claim our first 12 hours of double XP all at the same time.
Elite clans level up by completing clan challenges and clan competitions, or through the bonus XP given to elite founders. Finally, one method of double XP which is not very well known is M. Talk about leveling potential. As I mentioned right at the start of the guide, the number one way to level up faster in MW3 is to get better at the game.
But getting better at the game takes knowledge and practice. I think one of the best ways to get better is to watch or play with some players that are noticeably better than you.
If you would like you can check out some of my games, I post videos at youtube. I have won quite a few competitions playing Call of Duty and won all sorts of cool prizes including t-shirts, hoodies, a water bottle, an iPad, a USB flash drive and even a Black Ops Jeep Wrangler, so hopefully I can help you get a little better at the game. I was just wondering if there as any point in going for Master III on any weapon headshots , because it took me the best part of 2 prestiges to get headshots with my UMP I appreciate the breakdowns in this guide Even if its stuff I may have already know,n it was explained very well.
You will lose all of your stock gobblegum and your weapon attachments may become glitched so you can only successfully load a game with no attachments or camos on any weapons.
It may take 48 hours or more for the player to get their prestige token s for prestiging in other Call of Duty games. The reason for this is because while Call of Duty: Modern Warfare 3 does keep track of their ranks in each game, it will usually take a while to update. They will also gain one prestige token from each game if they have prestiged in any of the other Call of Duty games from Call of Duty 4 onwards, i.
The player can also use prestige tokens to unlock weapons prematurely in the level-up cycle. While it may seem useless to unlock one weapon in exchange for losing everything else, there are emblems, and titles that can be earned automatically for prestiging.
You do not get a token for completing the campaign or for signing up for Call of Duty Elite, although you do get 2 hours of 2xp for signing up for Elite. Every time you prestige you get a token also if you have pretiged in a past game you get one. The player can enter Prestige Mode when they reach the maximum rank of By selecting this mode, your entire stats, i. Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.
Boards Call of Duty: Modern Warfare 3 how many prestige levels are there?? User Info: lionheart No way! User Info: v I'm retiring after User Info: DivineAssassin3. User Info: gdogghenrikson. It is unlocked when the player reaches the maximum rank of 55, with 10 levels in total.
However, significant changes have been made to Prestige Mode. It is now meant to be another step in progression, and rewards players who enter it more so than any other Call of Duty. As always, entering Prestige Mode resets the player to level 1, and they must re-unlock all of their weapons and equipment.
However, weapon and challenge progress remain untouched. In addition, weapons can also be put to Prestige Mode up to two times, resetting their levels to 1 in exchange for the ability to place the player's Clan Tag and Emblem on the weapon at first and second Prestiges, respectively, as well as progressing towards the Weapon Marksman Calling Card reached at the maximum Weapon Level on second Prestige and therefore Weapon Mastery.
Camouflages are not lost if a weapon is Prestiged. In addition, the player is given a choice to redeem one of the following Prestige Awards. There is one last significant change: if the player manages to reach the maximum level during the 10th and final Prestige, they will reach a special Prestige level called Prestige Master.
Once the player becomes a Prestige Master, all weapons, equipment, perks, scorestreaks and wildcards are automatically and permanently unlocked, as the ultimate reward for those who have persevered through all 10 levels of Prestige Mode. In Call of Duty: Ghosts , Prestiging is slightly different from previous titles. When a "Soldier" reaches level 60, players have to fill an additional 60, XP before reaching the end, thereby requiring a total of 1,, xp to Prestige.
Once that bar of XP is completely filled, the soldier the player is currently using will automatically Prestige. That soldier does not lose any unlocks and squad point purchases, and they unlock a new background for their Playercard. Icons and Prestige details are also available for the soldier once it is done the first five are star symbols, and are skull symbols Players have 10 Soldiers, thus Call of Duty: Ghosts has a maximum of 10 Prestiges.
Although technically, the game has 9 prestiges and the 10th is simply an icon you obtain once you reach level 60 Prestige 9. Similar to the Multiplayer, Extinction features a progression system with 25 Prestiges. After reaching level 30, the player will automatically enter Prestige 1 and start once again at level 1 but will keep everything they have unlocked. Once the player reached the highest prestige they'll be able to rank up to level 31 indicating they have reached the highest level in the mode.
Once they have reached Prestige 1, the player will be able to use Relics in their matches with a new Relic becoming available after each new Prestige, up until Prestige At the release of the game, only five Prestige levels were available with five more Prestige added with the release of each Extinction map Nightfall , Mayday , Awakening , and Exodus.
Once a player complete level 50, they can enter Prestige which reward them with a permanent unlock token, a new emblem and calling card as well as an additional Create-a-Class slot for the first five Prestiges.
They are also rewarded with one gear of the "Sentinel Recon" outfit for every Prestige up until Prestige 8 and one gear of the "Atlas Tier 1" for every even Prestige with the last piece unlocked at Master Prestige.
The weapons will once again be locked by their level and their camouflages challenges will be reset for the camos that were not earned before prestiging. The total amount of experience required to enter Prestige Mode is 1,, On March 3, , 15 new Prestiges, dubbed "Master Prestiges" were added into the game.
Like regular Prestiges, the player is rewarded with a permanent unlock token, a new emblem and calling card every time they enter a Prestige. However, the challenges and weapon camouflages aren't reset after each Prestige. The player will also unlock an Elite variant for a weapon with each new Master Prestige reached.
There are ten prestige levels, with the inclusion of an eleventh emblem, Master Prestige, signifying the completion of all Prestige levels, similar to Call of Duty: Black Ops II. This resets the weapon back to level 1 in exchange for the ability to add a holographic display showing either the clan tag of the person wielding it, or a kill counter, which is updated in real time. Like in Black Ops II , Prestige is necessary should the player want to use all weapons and equipment, as there are not enough Unlock Tokens to unlock everything before using Prestige Mode for the first time.
However, entering Prestige Mode will only reset the player's level and unlocked gear; any challenges, weapon attachments and camouflages, calling cards, Black Market items and other customization items will stay intact. For the first five prestige levels, a new Create-a-Class slot will be unlocked, for a total of 10 at fifth prestige.
Again, the player can also choose one item any Create-a-Class item, scorestreak or a Specialist weapon or ability to permanently unlock, making it available from level 1 without needing an Unlock Token. There will also be an option to refund all Unlock Tokens once per prestige, as well as an option for a complete Fresh Start, resetting all progress the player has done in multiplayer as if they had never played it before excluding leaderboard stats and Black Market drops.
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